Terminus is a real time construction strategy game for PC where the player is presented with the challenge of building a human colony on another planet, facing critical resource shortage and handling dangerous crises while being responsible for the only survivors of the human race.
Terminus is crowdfunding the costs of development via Kickstarter. You can see our Kickstarter Project Here.
Terminus is presented in the form of classical construction games like Caesar and Simcity, blended with the scrabbling feeling of resource scarcity as felt in the more modern FTL – Faster Than Light.
The intent of Terminus is to bridge the steady and complex task of city planning with the anxiety and threat of sophisticated disasters to create a game that keeps the brain firing.
The typical gameplay of Terminus will have the player making decisions about logistics and supplies, choosing a world to make the colonization attempt, spread out the initial colony and learn about the resource model and what their buildings can do, experience their first disaster and the struggle to contain it and read up on the practical and theoretical technology used in the game as presented by the in-game tech-tree.
Once the player comes to understand the structure of the game they can attempt to master it, growing their colony to the point that they can sustain a victory condition while dealing with the additional pressures that a colony of that size creates, with more surface area for disasters to occur and spread across, greater resource needs for power and food production and the crowding dissatisfaction of the colonists.
When the player is able to create the perfect colony on a survivable world, then the real challenge begins when they attempt to tackle difficult and dangerous planets with new environmental conditions and new gameplay challenges.